May 2011
1 post
On Magicka: Agile development
We at Arrowhead got a requested to comment on Thomas Ferris Nicolaisen’s article “Agile Game Development: Magicka”, but a twitter feed was far too short to cover this topic.
There has been a lot of comments and questions regarding the release of Magicka, the aftermath and what happened during development that resulted in the state of the game, so in a way this will be a...
March 2011
1 post
5 tags
Introduction
I am Johan Pilestedt - Game Director and Lead Designer of Arrowhead Game Studios - Creators of Magicka.
My intentions with this blog is to explore what game design is to me. I have, for as long as I can remember, designed games without a thought on what works, or what doesn’t - going only by what I think games should be like.
I have decided to do something about this using this blog as the...